Showing posts with label Marmalade. Show all posts
Showing posts with label Marmalade. Show all posts

Tuesday, October 18, 2011

Marmalade Shows Off Their Upcoming Games Including “Cut the Rope”

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Marmalade was showing off their stuff today during the keynote. They were showing off Cut the Rope which was built on the Marmalade SDK and is coming to the PlayBook soon. They also showed off a book that hey have just released called Harold and the Purple Crayon for the PlayBook which is now available in App World for $6.99.

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Friday, September 16, 2011

Dev Explains Why Marmalade SDK is Great for Cross Platform Games & Apps

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I have been really loving the Marmalade SDK since it was released with beta support for the BlackBerry PlayBook. To me it really is a sign of what is to come with the other engines RIM is bringing to the PlayBook including the Unity game engine and Android/Java Players. DrMop of VisualDreams does a great job on his blog explaining why developers should use the Marmalade SDK for cross platform app development. Here is a bulleted rundown of why:

By choosing to develop your products across multiple platforms:

  • You benefit from a much wider audience for your apps and games
  • You save a lot of money and time on development, testing and updating
  • You can perform updates to your existing apps quickly and easily
  • You can share the same unified C / C++ code base across all devices and platforms
  • No need to learn (or hire professionals that know) multiple languages, UI’s or SDK’s
  • Regularly updated SDK with new platforms and features
  • Some of the smaller app stores offer increased visibility and more stable long term sales

And by choosing the Marmalade SDK you also get:

Check out the full details here and let us know what you think!

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Thursday, September 1, 2011

BattleBallz Dev Explains How to Deploy a Marmalade SDK Game to the PlayBook

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We just told you about the Marmalade SDK for the BlackBerry PlayBook but we have some other good info for game developers. The developer of BattleBallz Chaos, DrMop, has posted a great guide on how to setup and deploy a game developed using the cross platform Marmalade SDK onto the BlackBerry PlayBook and available in App World. This is all based on the Marmalade SDK 5.1.3 with beta PlayBook support which is quite slick.

Check out the tutorial here on DrMop’s blog.

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