Showing posts with label Developers. Show all posts
Showing posts with label Developers. Show all posts

Monday, November 14, 2011

BlackBerry App Development: Gold Rush or Drops in a Bucket?

I was lured into PlayBook app development last winter by the offer of a free PlayBook. My motivations weren’t at all to make any money. To the contrary, I was firm in my belief that the app landscape consisted of big winners like Angry Birds who made back their investment 10,000 fold, and hundreds of thousands of apps that made < $200, making them not worth a developer’s time. (and not even close) I have a full time job which pays well, so my mobile app development is more about learning something new, and being a creative outlet that allows me to use a variety of skills, not just coding.

My first app, Baby Names for PlayBook, fits the trend of apps that make little or nothing, bringing in about 30 cents per day on average, for a total of $62 over six months. So far that equates to compensation of $4.50/hour.

But this is where it gets interesting: Purely as a learning exercise, I decided to implement Baby Names for BlackBerry phones, again not expecting much ROI. To my amazement, it has earned $1150 at a rate of $8/day, which translates to a compensation of $88/hour. And that is only the first five months of sales. If the sales rate continues at even half that rate for the next two years, the compensation rate might rise to > $300/hour. Clearly worth a developer’s time in that case.

Another financially positive experience was collaborating with my friend Graham Huber on a PlayBook app named Solicit. The idea was to make a polished looking app whereby you’d hand your PlayBook to someone you met so they could type in their contact information. That app has brought in $2/day for compensation of around $26/hour, and could rise to > $80/hour if sales continue at half the current rate for the next couple of years. (We are about to submit an update that allows you to upload contacts to Google Contacts)

For the sake of learning opportunity since then, I have implemented Baby Names on Android, which has compensated me $6/hour, on iPhone, which has compensated me $1/hour, Windows Phone, at $3.50/hour, and Chrome Web Store, at $0.25/hour. So there has been quite the disparity between my experiences developing for BlackBerry phones and these other platforms. (Which should be emphasized in this day and age of people claiming that developing for BlackBerry doesn’t make sense)

In terms of pure enjoyment, developing for PlayBook is where it’s at for me. It’s a beautiful piece of hardware (I do own an iPad as well), there is a need for apps, and the development experience for me with Flash has been far more enjoyable than Objective C. (I am fond of learning new programming languages, but yuck, I haven’t enjoyed my Objective C experiences so far) Because of this, most of my creative efforts since my first apps have been on the PlayBook, even though compensation hasn’t been anywhere close to my lone BB phone app.

I created Baby Paint, an app that allows a little person to swipe their finger around a cartoon drawing and have the correct color be placed under their finger’s path, kind of like those painting books I had as a kid that came pre-inked with the right colors. It has brought in $92 for compensation of $18/hour, not too bad if sales continue, but not great. A sports edition of that app, even a featured PlayBook app a few weeks ago, has earned $41, for compensation of $20/hour.

I collaborated with a friend Matt Langeman to create Learn Africa which has earned $25 for compensation of about $1/hour. (We can at least pump out apps for the other continents with little additional work, but it is not clear whether that would be worth it from a financial perspective)

A bit of a time sink was creating an app called Slideshow that would run alongside Voice Chat and allow you to start a slideshow, having the pictures display on both your screen and on the other person’s screen, in top quality, and be able to flip through your photos so that you can narrate your latest adventures with friends and family. It took a lot of hours to work out the kinks, 50 hours, and has so far compensated me a pretty rough $0.50/hour. I think it’s a compelling use case for the PlayBook, but one must realize that even ideas that we are fond of don’t necessarily generate a lot of interest. Perhaps if it was marketed well, it would have some legs.

More recently I have created Picasa Sync, which was the first app to be covered by a blog. That was a real treat. One of the most rewarding things for me as a developer is feeling like my creative efforts are appreciated, and blog coverage definitely has this affect. That app was only released last week, so it’s too early to tell what the compensation rate will look like. So far is has brought in $78, which is a good start for an app that took 7 hours to create. I have since created “Smug Sync”, an identical app for users of SmugMug, which is in the process of being approved.

So what conclusions do I make from my experiences? The most notable observation is that my first BlackBerry phone app has compensated me extremely well, much to my surprise, and so it would be interesting to make a few more phone apps to see whether that trend continues at all. On the PlayBook side, compensation rates have been much lower, but in a couple of cases they have been high enough that if sales continue it could be argued that my efforts will have compensated me well. All that said, I must conclude that the reason I develop for PlayBook is that I enjoy it. It’s fun to see a need and to try and fill it, to use both creative skills and technical programming skills, and to interact with and get feedback from users.

Future apps that I am considering: (feel free to sound off in the comments as to which of these if any you would find compelling)

Can I just say that, if I could go back in time, back to December 2010, I would have created a beautiful native email app for the PlayBook. That likely would have compensated very well, you might agree.

An interesting idea I’ve had is to create a site or even a forum post that proposes a number of useful PlayBook app ideas, and then users could vote which one they’d like the best. I would then implement the winning app. Encouraging this dialog between users and developers seems like a constructive thing, beneficial to both. At the end of the day, interacting with real people and having the satisfaction of meeting their needs is where it’s at for many of us developers. So in that spirit, let me know which of the above app ideas would be most useful to you, and I will implement the winning app and put it up for sale for 99 cents.

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Tuesday, October 18, 2011

Devs: RIM Shares How BlackBerry Devs Make Money in App World

IMG_5067

RIM shared some interesting stats at BlackBerry DevCon. They had the VP of App World, Dr Ronjon Nag, talking about the stats for App World. Nag was sharing some stats that we already heard and others that we have never heard of before like BlackBerry apps getting almost 50% more downloads than iOS and Android. Also RIM shared how devs can get their apps featured in the last slide.

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BlackBerry Developer Challenge BBM Social Platform Winners

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RIM announced the finalists and and then the winners of the last category of the BlackBerry Developers challenge. The winners are SeaBattle SE from ToySoft and MTV Night Finder in Latin America. Kudos to the finalists and winners!

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Wednesday, October 5, 2011

T-Mobile Offering BlackBerry Curve 9360 Free to Developers With 2 Year Contract

Curve 9360 t-mobile developers

One of our tipsters let us know that T-Mobile has extended their offers to developers to include the just launched T-Mobile BlackBerry Curve 9360. The new deal is not much different than the previous one we mentioned for the Bold 9900. T-Mobile is offering the BlackBerry Bold 9360 for free after a $50 mail in rebate as long as you sign up for a 2 year contract. They also waive the activation fee and throw in free shipping which is much better than the $79.99 T-Mobile is charging on their regular website.

Check out the details at www.rimdevelopers.com

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Tuesday, August 2, 2011

BlackBerry developer series continues, this time Damian Keeghan is at the plate




Early last month we saw that BlackBerry was taking to its Youtube account to give developers some spotlight, giving them the chance to explain why they develop for the platform and their thoughts. We saw Paul Haenel speak about his feelings on supporting the BlackBerry platform, and this time we have Damian Keeghan speaking about his PlayBook development. Damian loves the fact that you are able to take your web development, use a couple of tools that are supplied by RIM, and have a web app for the PlayBook that can be shared with all the users. Check out the video above for all of his thoughts, and be sure to keep tuned for the next video in the series.

Wednesday, July 27, 2011

Open letter to CrackBerry from two thankful BlackBerry developers


BlackBerry PlayBook


[This letter was sent into us courtesy of BlackBerry PlayBook developers Brian and Mark. Together they have teamed up to form MZC Enterprises and wrote in to share their experience developing for BlackBerry. Just an all around good read on the ease and benefits of developing for the BlackBerry platform.]




Dear CrackBerry,


We wanted to write you this letter to show our appreciation for all your help and inspiration in starting our own company, MZC Enterprises LLC. Your website has helped us out since the beginning and throughout the entire process. Your articles have inspired us and turned us into die hard BlackBerry fans. This letter was written, first to thank you for everything your website has done, but also to encourage other people to become entrepreneurs like ourselves. We want to show other people how easy it is to become a BlackBerry developer with just a little programming background. Let us begin by telling you our story.


It all started back in October 2010 like any other day, reading articles on CrackBerry, when I came across a very interesting article. The article was titled "Free BlackBerry PlayBook for developers who have their app accepted on AppWorld" written by Bla1ze. Once I read the article and researched more about the offer RIM was running to get people to write apps, I was sold. I sent my buddy a BBM with the link to the article, which of course he had already read, and said we have to do this. I had already planned on getting a PlayBook the day it was released from reading all the articles on your website, but a free one, how can you go wrong? So we looked into it more using the link Bla1ze provided in the article. This brought us right to RIM's website about getting started, and they provided everything we needed to begin developing for BlackBerry.


We then created a company, MZC Enterprises LLC, and began programming. Our first application was "Table of Elements". This is an easy to use periodic table that is packed with all the information you would ever need. Throughout the process of programming, your website had many great articles that helped us along the way. One article that was extremely helpful was an article written about the BlackBerry Developer's Forum. This is by far the most helpful forum for developers on the internet. The forum is full of very knowledgeable and experienced developers that are more than happy to help out with problems you may run into. During the whole development process you guys at CrackBerry played a significant role in keeping us up to date with BlackBerry and the PlayBook.


We then finished our first application, "Table of Elements". It took us about two months to design and build. We were looking to create a full featured application that looks great and functions perfectly. We believe that we have succeeded in our goals. "Table of Elements" definitely performs with high standards. The application is intuitively easy to use by simply clicking an element in the table and viewing all its properties within the same window without an internet connection. For the cases where even more information is desired, a More Info link is provided to open the Wikipedia page for the corresponding element. We've also included extra information that would be very helpful while using the periodic table, such as formulas, rules, and conversions. Anyone involved in the chemistry field, or taking classes where the periodic table is needed, can unquestionably use "Table of Elements" as their reference tool.


We have now released our second application, just a few days ago. This app is called "Dart Scorer Pro", and is a simple to use tool for scoring dart games. We once again held high standards and values in releasing only quality applications; and "Dart Scorer Pro" delivers as well. The app allows anyone to score dart games such as cricket and '01 games. We've designed it so that the user only has to input where their darts hit on the dartboard by clicking the corresponding spots on the app's dartboard and all of the scoring and math is done for you, dynamically and in the background. The app becomes the perfect tool allowing you to focus on actually playing the game without the need for paper and a calculator. The need to create easy, user-friendly, and intuitive apps is a value we hold high and will continue to deliver.


We have had a great experience programming for the BlackBerry platform and would encourage anyone else to give it a shot. With all the help RIM provides, as well as sites like CrackBerry providing up to date information, getting started is easier than most would think. We at MZC Enterprises LLC are happy we began this venture and look forward to continuing to provide quality applications for a quality platform; the BlackBerry PlayBook. The desire has always been there for us, but through the inspiration CrackBerry and RIM provided, taking the leap to start out was easier than either of us thought. Again, we at MZC Enterprises LLC would like to thank CrackBerry for giving us the inspiration to get started and for all you've done for the entire BlackBerry community.


Sincerely,


MZC Enterprises LLC

Mark Zaremba CEO, Lead Developer

Brian McPeek COO, Developer


 


Find out more about MZC Enterprises on Facebook

Monday, June 20, 2011

Press Release: Adobe Enables Developers to Build Mobile Apps for Android Devices, BlackBerry PlayBook, iPhone and iPad

Press Release

Flash Builder 4.5 and Flex 4.5 Update Available Today

SAN JOSE, Calif.-- (BUSINESS WIRE) -- Adobe Systems Incorporated (Nasdaq:ADBE) today delivered an update to Adobe® Flash® Builder® 4.5 and Flex 4.5 software to enable developers to build applications for iPhone, iPad and BlackBerry PlayBook. Support for Android devices was released in April 2011. Developers now have a single platform for building highly expressive mobile applications that can be distributed via the Android Market, Apple App Store and BlackBerry App World. Offered standalone or as part of Creative Suite® 5.5 Web Premium and Master Collection, Flash Builder 4.5 enables the creation of applications that work seamlessly across leading mobile device platforms.

“The reaction from developers to the new mobile capabilities in Flash Builder 4.5 and the Flex 4.5 framework has been absolutely fantastic,” said Ed Rowe, vice president of developer tooling, Adobe. “They are amazed by how easy it is to create great mobile apps for Android devices, BlackBerry PlayBook, iPhone and iPad. Companies can now effectively reach their customers no matter what type of device they have.”

Today’s release accompanies the announcement of the Adobe Digital Enterprise Platform (see separate release). With consumers increasingly engaging with more content on smartphones and tablets, large enterprises are required to add mobile applications as a core part of their marketing strategy. Simultaneously, IT organizations are looking to build business process, CRM and other employee productivity applications to support the broad range of devices and platforms in use today. Using Flash Builder and Flex, enterprises can now use one tool, one framework and one codebase to create high performance applications that run on desktops as well as on smartphones and tablets.

 

Flex 4.5 also includes significant productivity enhancements that allow developers to rapidly build applications for the desktop, Web and top mobile platforms. Using best practice code templates, code completion and code generation features in Flash Builder 4.5, developers can accelerate the creation of Flex and ActionScript® applications and deploy them using Adobe AIR® software, Adobe’s runtime for standalone applications. This allows developers an opportunity to reach more than 80 million Android devices, BlackBerry PlayBooks, iPads and iPhones in the marketplace today. By the end of the year more than 200 million mobile devices are expected to support AIR applications.

Mobile Apps in Action

Many applications built with Flash Builder and Flex have already been published to the Android Market, Apple App Store, and BlackBerry App World. Following are a sample of those created for Android, BlackBerry Tablet OS and iOS using Flash Builder 4.5 and Flex 4.5, leveraging existing code and logic to quickly deploy to leading mobile platforms.


Developer Reaction to Flash Builder 4.5 and the Flex 4.5 Framework

Nahuel Foronda, owner and president, AsFusion

“We saved a significant amount of development time using Flash Builder 4.5. We used 100 percent of Conqu’s initial codebase and logic to quickly deploy to several mobile platforms, including Android, BlackBerry PlayBook, iPhone, iPad and the Barnes & Noble Nook Color.”


Sean Carey, president, HD Interactive

“Flash Builder 4.5 allowed us to develop our Mr. Mixit and Pyramix apps and use the same code base to quickly and easily deploy them to multiple platforms. To create an app natively for one platform would have taken at least three times the amount of time—and then we would have had to start from scratch all over again for a native app on the next platform. It’s unbelievable the amount of time we save using Flash Builder 4.5 to build and deploy our apps.”


Bill Adair, editor, Politifact.com

“PolitiFact’s fact-checking journalism is ideal for a mobile app because it’s backed by solid reporting and presented in a concise, creative way. You don't have to be a policy wonk to understand the Truth-O-Meter. The app allows us to present our journalism in lively new ways."


Jonathan Campos, founder, UnitedMindset

"The new mobile application development capabilities in Adobe Flash Builder 4.5 allowed me to create Netflix Queue Manager quickly, and debug the application across a variety of configurations. I can now create, develop, and test mobile and multi-screen apps in one place, ultimately bringing our apps to market faster on multiple devices.”


Helpful Links


Pricing and Availability

To download or trial Flash Builder 4.5, please go to www.adobe.com/products/flash-builder.html. Street price is US$249 for Flash Builder 4.5 Standard, US$699 for Flash Builder 4.5 Premium. Flash Builder 4.5 Premium is also available as part of the Adobe Creative Suite 5.5 Web Premium and Master Collection. Upgrade pricing for Flash Builder 4.5 is $49 and volume licensing is available. Flex 4.5 is available as a free open source framework. Also, Flash Builder 4.5 for PHP today supports mobile application development for Android, BlackBerry Tablet OS and iOS.

About Adobe Systems Incorporated

Adobe is changing the world through digital experiences. For more information, visit www.adobe.com.

© 2011 Adobe Systems Incorporated. All rights reserved. Adobe, the Adobe logo, Creative Suite, Flash, Flash Builder, ActionScript and AIR are either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. iPhone and iPad are trademarks of Apple Inc., registered in the U.S. and other countries. The Trademark BlackBerry is owned by Research In Motion Limited and is registered in the United States and may be pending or registered in other countries. All other trademarks are the property of their respective owners.

Source: Businesswire

Saturday, June 4, 2011

Pretzil Cross Platform Social Network Passes 850,000 Users & 10 Million App Checkins

Pretzil Cross Platform Social Network Passes 850,000 Users & 10 Million App Checkins

Everyone loves a good check-in app but the majority of them let you check-in to locations, specific activities, music, food, etc. What about an app/service that let’s you check-in to an app? That’s exactly what Pretzil is. Where users are checking in to a location using Foursquare (as an example) the same users can check-in to the Foursquare application with Pretzil and earn points for level of activity, socialize with others, discover new content and get rewarded. The Pretzil team announced they’ve passed 850,000 users and 10 million app checkins! From their announcement:

Pretzil is announcing that it has passed 850,000 users and 10 million app checkins on its platform. Pretzil is the first truly cross-platform social network that allows users to checkin to the apps they love whether it be on iPhone, Android, BlackBerry and others.

Pretzil is also an entirely gamified platform where users get rewarded for participating. Checking in to an app earns you points that can be redeemed for virtual goods. This feature is very popular among Pretzil users and growing rapidly in what it offers as rewards.

Of the 10 million app checkins, over 40% of Pretzil users are sharing their location. This enables Pretzil to feed the real-time web with trending data across the 214 countries represented in Pretzil’s user base. It also allows Pretzil to answer the question: “what apps are popular around me?”.

Pretzil will be expanding its database of apps that users can checkin to, as well as a mobile suite to allow for more immediate checkins and app recommendations. Currently, Pretzil has raised $300,000 in angel funding and is entering a Series A round of investment.

Congrats to Pretzil! This startup began in October 2010 and so far it looks like they’re off to a great start. For interested developers, they also offer an API that you can use to integrate Pretzil within your app. For more info or to sign up and see which apps are available to check-in to, head on over to pretzil.com.

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