Showing posts with label Framework. Show all posts
Showing posts with label Framework. Show all posts

Wednesday, October 19, 2011

Video of BBX Cascades UI Framework – Beta Coming in November

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RIM gave us a taste of the TAT’s (The Astonishing Tribe’s) UI framework called Cascades back at BlackBerry World. Now at DevCon 2011 things are starting to come together. RIM showed off the Cascades UI framework for the PlayBook and BBX. Now we know that the beta for developers is coming by the end of the November. That means that devs will be able to create engaging 3D apps based on simple and complex UI elements without having to be physics experts. You really have to read more on Cascades if you are a potential C++ PlayBook developer. It is really going to simplify things for devs when it comes to engaging users with slick UI’s.

Check out the video below:


Desktop Video Link | Mobile Video Link

Here are some more slides from the keynote:

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Tuesday, October 18, 2011

Devs: Open & Astonishing Native SDK Cascades UI Framework Coming by End of November

Update: From what I am hearing RIM is calling this the NDK v2.0

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RIM dropped this little bit during The Astonishing Tribe demonstration. They mentioned that the Native SDK is getting The Astonishing Tribe Cascades 3D UI framework built into the OS in a beta in November. I am not sure when that means it will be available for end users but my guess is that is when PlayBook OS 2.0 launches… This is part of RIM’s new big BBX Open Source Initiative. They are also calling it the Open & Astonishing Native SDK for the work The Astonishing Tribe is adding with Cascades built into the PlayBook. Its very cool what they are doing letting any developer create immersive physics based dynamic animations without having to have any experience with doing that yourself.

Cascades also has a plugin for Photoshop to make it easier for developers to work with designers in creating the elements they need and slices or them. They were showing off some very cool visualizations for apps.

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Thursday, August 18, 2011

Interview With RIM’s Mike Kirkup: A Must Read for BlackBerry Developers

Mikekirkup who what where when why

While at the NYC BBM Hackathon I had a chance to sit down and talk with Mike Kirkup, RIM’s Senior Director of Global Developer Relations, to discuss many topics of interest to both new and long time BlackBerry developers. We have interviewed Mike many times in the past and it is always interesting especially with all that has been going on in 2011. The Hackathon was an awesome event and it was great to see developers collaborating with RIM and each other to create new BlackBerry apps that push the platform forward.

The topics Mike and I discussed are ones that developers have been asking me recently especially considering the strong push RIM has been making to encourage BlackBerry app development both on smartphones and the PlayBook. Let me know if I missed any question you wanted answered and I will follow up with Mike.

How would you describe the BBM Hackathon in one word?

Collaborative

How does RIM and your department, Developer Relations, measure their success in encouraging BlackBerry development?

Mike shared quite a few metrics that his team uses to measure how successful they are in their stated mission of “Increasing Developer Satisfaction.” Here are some of them:

What are some of the key pain points that RIM is focusing on improving for developers:

One of the main focus points for RIM is simplifying the code signing process from the registration process all the way to actually signing applications. RIM has some big plans on how to simplify this while maintaining the same level of security. It started with making code signing keys free and then shortening the turn around time to less than a day for new keys. This will be further improved with options for devs like graphical tools that help simplify the install process. RIM also has a key focus on improving the development tools themselves with a strong push in favor of Eclipse. When RIM first introduced the Eclipse development plugin it was built to have compatibility with the BlackBerry JDE but developers rejected it though internally RIM used it as a way to migrate their own development to Eclipse. The refreshed Eclipse plugin no longer maintains that backwards compatibility with the JDE and has been received much better by developers. On the other hand many long time developers do not even realize the benefits of using the Eclipse plugin and should definitely try it out.

If a developer shows interest in developing for BlackBerry where is the first place you would send him to learn more and download the tools?

Definitely the BlackBerry DevZone. While this is not as integrated as RIM would like right now they have big plans for improving it and integrating all of the dev sites together.

If a developer is running into a bug or issue where should he go to ask questions and report bugs?

While RIM first tried to use the developer issue tracker for bugs they found that most devs don’t get to that point. For now Mike HIGHLY recommends using the official BlackBerry developer forums. Many of these threads end up on Mike’s desk or in his inbox. They have completed a reorg in his team that has allowed for more dedicated team members who are on the forums all day answering questions and assisting developers and manning the @BlackBerryDev Twitter account.  They are also creating dedicated forum threads to help devs through common issues or coding complexities. In short RIM is trying to make their development tools and solutions more cohesive.

If a developer needs to escalate beyond the forums or needs to contact somebody at RIM where should they turn?

I am trying to work out with Mike to see if we can make some sort of email available for developers to communicate with RIM. Until then Mike told us that developers should definitely reach out to him on Twitter @mikekirkup and he will do his best to respond and possibly take it offline from there. You can also feel free to send tips and suggestions to him or contact us and we will try to help make the connection.

What is RIM planning for DevCon? I noticed that there are quite a few sessions about the PlayBook Native SDK and a focus on WebWorks. Will RIM be launching new developer services/features/tools or simply announcing them?

Mike confirmed that the Native SDK along with the Android Player and new Adobe SDK to accompany them will be available to developers before DevCon. He also got really giddy when I asked if RIM will be actually launching new services/features/tools at DevCon or simply announcing them like they usually do. He said this year they are coming prepared with actual deliverables.

We know that the Native SDK in its first incarnation will be focused on games. What else is RIM doing to promote game development on the PlayBook?

As RIM mentioned at BlackBerry World they are working with Unity and Marmalade (formerly known as Airplay) to bring their gaming engines to the PlayBook. There are many games that are currently being ported using these engines that will be available for the PlayBook. For example, Marmalade is the platform for Cut the Rope (popular game) and Titanium which enables cross platform apps and games

Our time was up and we had to run to see the demos from the Hackathon but I think we covered some great topics with Mike. If your are a developer or a potential developer let us know if there was something we missed that you wanted us to ask!

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