Tuesday, July 5, 2011

Hungry Kitty, a memory matching game for your PlayBook, not about Garfield


I like chicken, I like liver. PlayBook, PlayBook, please deliver. Wait…that isn’t right. Talking with a few of the PlayBook reps on tour, the game Hungry Kitty was mentioned as a favourite. Hungry Kitty was developed by odd fractions – a division of QTECH software. I had downloaded it earlier, as the icon for the game resembled the Chesire Cat- at least to me it did. Fashioned for feline fanatics, Hungry Kitty is a memory match game – where you find fish of similar shape, colour and pattern in order to feed your virtual tabby. You won’t actually see the cat eat the fish, but I assume it’s a feeding frenzy off screen. The fish are hiding within or behind bubbles. Pressing on a bubble pops it, revealing a fish. As with most matching games, only two fish can be seen at a time. The game offers three levels of difficulty, depending on how much time you have to waste or your skill level.


I will warn you that whether you like the accompanying music or not…it WILL get in your head. The various difficulty levels will keep almost everyone entertained, no matter their age. At times, the animation was a bit laggy, especially while exploring other portions of the game besides the actual gameplay (such as the “Who Made This” section). Hungry Kitty is available for free from BlackBerry App World.


More information/download Hungry Kitty for the BlackBerry PlayBook

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